the enemies can kill the player even when dead
the enemies can kill the player even when dead
is that they are actually crushing the player xd
very cute, but consider fixing the text in the tutorial as it is somewhat unreadable
Thanks for the feedback, my update should fix this :D
Oh my god this is absolutely fantastic
Only issue is that it seems that the difficulty spike between each gear seems to be not directly linear in nature; Spiked is much easier than both Classic and Blade Runner
Thanks so much, GlitchyPSI! Makes my day to hear that. :)
I totally agree that Spiked is easier than Classic. Considered putting it first, but thought it would be odd to kick off a game called Clockhopper with a level that didn't resemble a clock. Thanks so much for the feedback, and thanks again for playing. :)
Please fix the embed's resolution!
I will do that, Thanks for voting.
Does not load.
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Got it to work. Cache is missing, might be worth to check that out.
Thanks for the feedback, the cache seems to be working now for me at least on Chrome, although other browsers may still have issues :/
This has potential, perhaps it's better if ingame it is explained as you go.
* It's not aligned to a grid so making a quick turn can easily kill you.
* The UI is strange and huge...
* No incentives besides survival, just a bit boring IMO
Thank you for the reply, I appreciate it!
No tutorial... I had to figure out the controls by myself. I don't know what the stats mean either. No help file or anything...
The description can help you a little bit, but I'm sorry you didn't have a good time.
It controls badly and has a very controversial topic as main premise...
by controversial you mean boundary pushing
I do too many things for my own good!
Age 24, Male
Programmer
Dominican Republic
Joined on 4/6/19